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Mafia II Director's Cut Europe Steam CD Key

Mafia II Director's Cut Europe Steam CD Key

The Director's Cut includes the Mafia II base game and the following DLC:Mafia II Special DLC : The Betrayal of Jimmy, Mafia II DLC: Jimmy's Vendetta, Mafia II DLC: Greaser Pack, Mafia II DLC: Renegade Pack, Mafia II DLC: Vegas Pack, Mafia II DLC: War Hero Pack, Mafia II DLC: Joe's Adventure Mafia II is a gripping story of a man's descent into a life of crime because of mounting bad luck and past mistakes. Presented as a third-person shooter, Mafia 2 takes great care to prevent generic shooting from getting in the way of storytelling.Vito Scaletta has started to make a name for himself on the streets of Empire Bay as someone who can be trusted to get a job done. Together with his buddy Joe, he is working to prove himself to the Mafia, quickly escalating up the family ladder with crimes of larger reward, status and consequence… the life as a wise guy isn’t quite as untouchable as it seems. Features:Faithful period piece - Empire Bay has a lot of period-accurate details to notice and admire during gameplay. Hearing Nat King Cole in the radio really sells the atmosphereExcellent voice-acting - Mafia II has a very talented cast of actors and capable direction, both of which do their best to bring the characters you meet to lifeAuthentic vehicles - Mafia 2 has over 40 vehicles for the player to drive, each period-accurate and handling in a good blend of realism and funGreat graphics - at the time of release, Mafia 2 PC had very impressive graphics, which can still be seen in many aspect of the gameFriendship of Vito and Joe - Mafia 2's highlight is the ongoing trust and cooperation between the player character and his lifelong friend who goes with him on many jobs

CZK 351.82
1

Mafia II Definitive Edition Steam Account

Mafia II Definitive Edition Steam Account

Mafia II for PC, X360 and PS3 is a continuation of the gangster action game Mafia: The City of Lost Heaven, developed in 2002 by the Czech studio Illusion Softworks. The same development team is responsible for the creation of the game, which in 2008, after being taken over by Take-Two Interactive, operates under the new name 2K Czech. In addition to both installments of the Mafia series, the team has also made two well-known series of tactical shooters Hidden and Dangerous and Vietcong.In terms of the story told, Mafia II retains the plot with the first installment of the series (including numerous flavors and references), but this time the action takes place several years after the events described there (turn of the 40s and 50s), and during the game we take over control of a completely new hero. In the game we play the role of a certain Vittorio Scaletti, who in 1945 ends his military service and returns to his hometown of Empire Bay. Together with his old friend Joe Barbaro, our protagonist tries to find himself in a new reality in which the pinnacle of dreams is a stable job for starvation at the nearby docks. Our hero, however, does not intend to follow in the footsteps of his peers and, wishing to ensure a decent life for himself, slowly enters the path of crime, and as the game progresses, he becomes a full member of the influential, local mafia family.The gameplay mechanics in Mafia II are almost in all aspects an extension of the ideas used in the predecessor that was published eight years earlier. The place of action here is again a city with an open structure of about 10 square miles - the monumental Empire Bay, which is in fact quite a loose, virtual adaptation of New York (in the game we meet, among others, such characteristic buildings as the Empire State Building or the bridge Brooklyn). The city is divided into several different districts, including Little Italy, Chinatown, an industrial or port district, a district of the rich, as well as slums). As in the original, the axis of the game is a fairly linear storyline, which should take a total of about 10-15 hours to complete. Subsequent tasks are quite varied, offering, among others spectacular skirmishes with members of rival mafia families, car rides during which we have to follow someone or run away from the police, and even challenges involving the necessity to act from hiding. However, the player is not forced to follow the plot path and in the course of the game can also devote himself to numerous side plots and additional activities.Compared to the first installment of the series, Mafia II offers much greater freedom of action and the possibility of unhindered exploration of the city around us, which lives its own life and tempts with a large number of not entirely legal attractions. While playing, we can steal vehicles (by breaking glass or a bit more subtly), choosing from over 50 models modeled on real brands, and then improving and modifying them in the workshop. In Empire Bay, we will also find a lot of shops where we can buy clothes, eat or get new weapons. Our protagonist has also gained a range of new skills and now he can, for example, fist with more blows, hide behind various covers, and jump over obstacles. As the action of the game takes place a bit later than the events of the first Mafia, we are also accompanied by slightly different, even more cruel realities, as well as a completely different city style and much faster cars.

CZK 457.24
1

Sid Meier's Civilization VI Standard Edition Epic Games Account

Sid Meier's Civilization VI Standard Edition Epic Games Account

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 305.26
1

Sid Meier's Civilization VI Platinum Edition Steam Account

Sid Meier's Civilization VI Platinum Edition Steam Account

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 504.15
1

Sid Meier's Civilization VI Digital Deluxe Edition Europe Steam CD Key

Sid Meier's Civilization VI Digital Deluxe Edition Europe Steam CD Key

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 315.76
1

Sid Meier's Civilization VI Digital Deluxe Edition Steam CD Key

Sid Meier's Civilization VI Digital Deluxe Edition Steam CD Key

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 324.83
1

Sid Meier's Civlization VI: Byzantium & Gaul Pack Europe Steam CD Key

Sid Meier's Civlization VI: Byzantium & Gaul Pack Europe Steam CD Key

This new content pack introduces Basil II as the leader of Byzantium and Ambiorix as the leader of Gaul. The Byzantine Empire can subjugate opponents with religious and military might, supported by their two unique units, the Dromon Ship and the Tagma. The Gallic horde focuses on military flexibility boosted by a backbone of culture and production with their unique Oppidum district. Civilization VI is required to play add-on content and some features of the New Frontier Pass require the Civilization VI Expansion Bundle to work. Features Includes the Byzantine Empire with Basil II, the Dromon Ship and the Tagma unique units, and the Hippodrome unique district. Civ Extraordinary Ability: The “Taxis” ability gives units additional Combat Strength or Religious Strength for each Holy City converted to Byzantium's Religion. Byzantium's Religion spreads when an enemy unit is defeated. Cities with Holy Sites earn bonus Great Prophet points. Leader Unique Ability: Basil’s “Porphyrogénnētos” ability allows Heavy and Light Cavalry units to do full damage against cities following the same religion as Byzantium. Basil gains the Tagma unique unit when the Divine Right civic is discovered. Unique Units: Byzantium features two unique units. The Dromon replaces the Quadrireme, has extra range, and receives additional Combat Strength against units. The Tagma replaces the Knight and grants nearby land units additional Combat Strength or Religious Strength. Unique District: The Hippodrome replaces the Entertainment Complex district, is cheaper to build, and provides additional Amenities. Grants a Heavy Cavalry unit when the Hippodrome and its buildings are constructed. Also includes the Gaul civilization with Ambiorix, the Gaesatae unique unit, and the Oppidum unique district. Civ Unique Ability: The “Hallstatt Culture” ability allows Mines to provide a minor adjacency bonus for all districts, Culture Bomb unowned territory, and grant additional Culture. Specialty districts cannot be built next to the City Center and do not receive adjacency from other districts. Leader Unique Ability: With the “King of the Eburones” ability, Ambiorix’s civilization gains additional Culture based on unit cost when a non-civilian is trained. Melee, anti-cavalry, and ranged units receive bonus Combat Strength for every adjacent combat unit. Unique Unit: The Gaesatae replaces the Warrior. It is more expensive to train, but receives additional Combat Strength when fighting stronger units and district defenses. Unique District: The Oppidum is cheaper and available earlier than the Industrial Zone and unlocks the Apprenticeship technology when constructed. It is defensible, offering its own ranged attack, and receives a major adjacency bonus from Quarries and strategic resources. New “Dramatic Ages” Game Mode (Requires the Civilization VI Expansion Bundle to play) An optional, specialized game mode with exclusive rule changes: A New “Normal”: Civilizations always enter a Dark Age or a Golden Age in every new era, both of which are more potent than ever and eliminate Normal Ages. New Policies:

CZK 350.31
1

Sid Meier's Civilization VI Standard Edition XBOX One/Series X|S CD Key

Sid Meier's Civilization VI Standard Edition XBOX One/Series X|S CD Key

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 298.61
1

Sid Meier's Civilization VI Standard Edition Nintendo Switch Account

Sid Meier's Civilization VI Standard Edition Nintendo Switch Account

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 378.05
1

Sid Meier's Civilization VI Standard Edition Europe Nintendo Switch CD Key

Sid Meier's Civilization VI Standard Edition Europe Nintendo Switch CD Key

Sid Meier's Civilization VI is the sixth installment of the legendary series of turn-based strategies that allow you to build and develop an empire over several thousand years of world history. The developer of the game is Firaxis Games studio, a team founded by the creator of the series - Sid Meier - which has been developing the series since Sid Meier's Civilization III. Meier himself took the role of the spiritual and artistic patron of the production again and was not directly involved in the development work. The previous, fifth installment of the brand was a kind of restart of the series, simplifying many elements that we could find in its predecessors, and therefore at the start it lacked many aspects of the gameplay from previous Civilizations. In the case of the sixth installment of the series, the creators did not want to make the same mistake, so most of the novelties introduced by the five and its additions, based on players' suggestions, also found a place in the "base" of Sid Meier's Civilization VI. The producers also benefited from the experience gained while working on the 2014 side installment of the series, Sid Meier's Civilization: Beyond Earth.  Sid Meier's Civilization VI is a classic turn-based strategy game from the 4X segment. The title was created for both veterans of the genre and complete beginners, who can learn the secrets of the game thanks to an extensive tutorial. During the game, we choose one of the historical civilizations, and then, shaping the policy and direction of the country's development over several thousand years, we lead them to victory, achievable in five different variants. The first key innovation introduced with Civilization VI is the way we grow cities. As in Endless Legend, they now occupy more than one space on the map, and players can choose where to build new metropolitan districts as their population grows. Districts are divided into many categories - incl. industrial, scientific, commercial or military. Depending on the places where they are built, they will provide us with additional bonuses, and in the case of enemy cities - they will inform us about the role they play in his empire. Thus, we will receive a production bonus, e.g. by building an industrial district on mineral deposits. In turn, additional money will be provided by the commercial district situated by the river. Military camps play a specific role, as they - similarly to the cities surrounded by walls - have one attack per turn (just like in the previous part, cities can destroy enemy units on their own).  Key featuresImproved diplomacy - discover agendas of other Leaders and adjust your gameplay accordinglyRebalanced Culture vs Science - now Cultural growth doesn't come at the expense of Science. Become the dominant force in bth aspectsUnlockable policies for your government - unlock new policy cards as you progress, providing tangible bonuses to your endeavorsImproved graphics - in addition to better technical performance, the art style became more colorful and welcoming

CZK 312.22
1

Sid Meier's Civilization VI - New Frontier Pass Europe XBOX One/Series X|S CD Key

Sid Meier's Civilization VI - New Frontier Pass Europe XBOX One/Series X|S CD Key

Continue your quest to build your greatest empire with the Civilization VI - New Frontier Pass, featuring eight new civilizations and nine new leaders, and a variety of new gameplay content, including six new game modes. Delivering six DLC packs on a bimonthly basis from May 2020 to March 2021, the New Frontier Pass includes: Pack #1: Maya & Gran Colombia Pack Adds two new civilizations and leaders, one new game mode*, new City-States, Resources, and Natural Wonders. Available May 2020. Pack #2: Ethiopia Pack Adds one new civilization and leader, one new game mode**, one new District and two new Buildings. Available July 2020. Pack #3: Adds two new civilizations and leaders, one new game mode**, new World Wonders, and one new map. Available September 2020. Pack #4: Adds one new civilization and leader, one new game mode, new City-States, and numerous new Great People. Available November 2020. Pack #5: Adds one new civilization and two new leaders***, one new game mode, a new District, and two new Buildings. Available January 2021. Pack #6: Adds one new civilization and leader, one new game mode, new World Wonders, and one new map. Available March 2021. *New game mode requires the Gathering Storm expansion to play. **New game mode requires either the Rise and Fall or Gathering Storm expansions to play. ***New leader requires Rise and Fall expansion to play. Game modes can include additional content such as new units, buildings, or improvements and can be turned on or off during game setup to apply significant and dramatic changes to the rules of the game. Exclusive bonus: Teddy Roosevelt and Catherine De Medici Persona Packs Two of Civilization VI's leaders are transformed with a new look and new abilities when you lead America and France! “Rough Rider Teddy” excels at keeping the peace on his home continent, and “Magnificence Catherine” can use Luxuries to overwhelm the world with Culture and Tourism. Each Persona Pack contains a brand-new take on a favorite leader, with a new leader model and background, new gameplay bonuses, and an updated agenda that reflect the changes to the leader’s personality. The Persona Packs are available exclusively to owners of the New Frontier Pass and will be delivered with the second add-on pack.

CZK 358.88
1

Sid Meier's Civilization VI - New Frontier Pass XBOX One/Series X|S CD Key

Sid Meier's Civilization VI - New Frontier Pass XBOX One/Series X|S CD Key

Continue your quest to build your greatest empire with the Civilization VI - New Frontier Pass, featuring eight new civilizations and nine new leaders, and a variety of new gameplay content, including six new game modes. Delivering six DLC packs on a bimonthly basis from May 2020 to March 2021, the New Frontier Pass includes: Pack #1: Maya & Gran Colombia Pack Adds two new civilizations and leaders, one new game mode*, new City-States, Resources, and Natural Wonders. Available May 2020. Pack #2: Ethiopia Pack Adds one new civilization and leader, one new game mode**, one new District and two new Buildings. Available July 2020. Pack #3: Adds two new civilizations and leaders, one new game mode**, new World Wonders, and one new map. Available September 2020. Pack #4: Adds one new civilization and leader, one new game mode, new City-States, and numerous new Great People. Available November 2020. Pack #5: Adds one new civilization and two new leaders***, one new game mode, a new District, and two new Buildings. Available January 2021. Pack #6: Adds one new civilization and leader, one new game mode, new World Wonders, and one new map. Available March 2021. *New game mode requires the Gathering Storm expansion to play. **New game mode requires either the Rise and Fall or Gathering Storm expansions to play. ***New leader requires Rise and Fall expansion to play. Game modes can include additional content such as new units, buildings, or improvements and can be turned on or off during game setup to apply significant and dramatic changes to the rules of the game. Exclusive bonus: Teddy Roosevelt and Catherine De Medici Persona Packs Two of Civilization VI's leaders are transformed with a new look and new abilities when you lead America and France! “Rough Rider Teddy” excels at keeping the peace on his home continent, and “Magnificence Catherine” can use Luxuries to overwhelm the world with Culture and Tourism. Each Persona Pack contains a brand-new take on a favorite leader, with a new leader model and background, new gameplay bonuses, and an updated agenda that reflect the changes to the leader’s personality. The Persona Packs are available exclusively to owners of the New Frontier Pass and will be delivered with the second add-on pack.

CZK 356.86
1