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A Complete Guide to Character Rigging for Games Using Blender

Go Green for Environmental Sustainability An Interdisciplinary Exploration of Theory and Applications

Go Green for Environmental Sustainability An Interdisciplinary Exploration of Theory and Applications

This book highlights topics ranging from green chemistry and engineering to bioremediation smart technologies and sustainable business practices. The common threads running through this volume are the need for urgent action a vision for a sustainable future and the awareness that solutions must be widely accessible and advance the welfare of all nations especially in the face of climate change. The authors delineate how we can protect and restore natural ecosystem potential to achieve environmental sustainability. They provide a clear idea of today’s environmental challenges and solutions focus on energy use patterns and the reduction of energy consumption advocate for increased environmental awareness and discuss environmental monitoring systems. The book contains many domestic and international case studies and showcases visionary ideas in action to illustrate sustainability principles. This volume provides an in-depth reference for stakeholders from academia government and industry on the latest research in environmental sustainability solutions. Inspired by the common wisdom that we do not inherit this Earth from our ancestors but instead borrow it from our children the authors offer solutions to emergent problems. This research comprises an important contribution to the global effort to build a more sustainable tomorrow. | Go Green for Environmental Sustainability An Interdisciplinary Exploration of Theory and Applications

GBP 105.00
1

Sensory-Directed Flavor Analysis

Sensory-Directed Flavor Analysis

Today flavor chemists can generate copious amounts of data in a short time with relatively little effort using automated solid phase micro-extraction Gerstel-Twister® and other extraction techniques in combination with gas chromatographic (GC) analysis. However more data does not necessarily mean better understanding. In fact the ability to extract isolate and concentrate potential flavor-important chemicals from complex food systems has surpassed the ability to understand how the chemical data relates to flavor. Sensory-Directed Flavor Analysis helps chemists unlock the flavor secrets that may be hiding in their chromatograms by translating cold hard numbers into a better understanding of the sense of smell and taste. The author integrates the two disciplines of sensory science and analytical chemistry encouraging sensory scientists to incorporate more analytical data while encouraging analytical chemists to include more sensory techniques. Using more ancillary techniques helps each discipline elucidate how various chemical constituents influence food flavor and appeal. The book discusses important enabling technologies and analytical methods including GC-olfactometry (GC-O) combination GC-O and multi-dimensional GC the application of odor activity values (OAVs) and recombination studies as well as solid-phase dynamic extraction and preseparation techniques. A broad array of applications in addition to dozens of tables graphs gas chromatograms and pictures are included throughout the book. Highlighting the advantages and disadvantages and the appropriate circumstances for each method of analysis Sensory-Directed Flavor Analysis offers flavor scientists an essential reference to deepen their understanding of the function of chemicals on the perception of taste.

GBP 59.99
1

Child Development with the D-score

Handbook for Death Scene Investigators

Intermediate C Programming

The Ocean Sunfishes Evolution Biology and Conservation

Dewatering Desalting and Distillation in Petroleum Refining

Project Feasibility Tools for Uncovering Points of Vulnerability

2D Game Development with Unity

2D Game Development with Unity

This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development step by step. The theory behind each step is fully explained. This book contains numerous color illustrations and access to all source code and companion videos. Key Features: Fully detailed game projects from scratch. Beginners can do the steps and create games right away. No coding experience is necessary. Numerous examples take a raw beginner toward professional coding proficiency in C# and Unity. Includes a thorough introduction to Unity 2020 including 2D game development prefabs cameras animation character controllers lighting and sound. Includes a step-by-step introduction to Unity 2019. 3. Extensive coverage of GIMP Audacity and MuseScore for the creation of 2D graphics sound effects and music. All required software is free to use for any purpose including commercial applications and games. Franz Lanzinger is the owner and chief game developer of Lanzinger Studio an independent game development and music studio in Sunnyvale California. He started his career in game programming in 1982 at Atari Games Inc. where he designed and programmed the classic arcade game Crystal Castles. In 1989 he joined Tengen where he was a programmer and designer for Ms. Pac-Man and Toobin' on the NES. He co-founded Bitmasters where he designed and coded games including Rampart and Championship Pool for the NES and SNES and NCAA Final Four Basketball for the SNES and Sega Genesis. In 1996 he founded Actual Entertainment publisher and developer of the Gubble video game series. He has a B. Sc. in mathematics from the University of Notre Dame and attended graduate school in mathematics at the University of California at Berkeley. He is a former world record holder on Centipede and Burgertime. He is a professional author game developer accompanist and piano teacher. He is currently working on remaking the original Gubble game in Unity and Blender. | 2D Game Development with Unity

GBP 56.99
1

Transformer Design Principles Third Edition

The Pocket Mentor for Video Game Writers

Lectures On Phase Transitions And The Renormalization Group

Tackling Obesity and Overweight Matters in Health and Social Care

Greenhouse Technology Principle and Practices

Decision Modes in Complex Task Environments

Cardamom The Genus Elettaria

Fluid Mechanics Hydraulics Hydrology and Water Resources for Civil Engineers

Making Sense of Sleep Medicine A Hands-On Guide

Head and Neck Oncology A Concise Guide

Forensic Biomechanics and Human Injury Criminal and Civil Applications - An Engineering Approach

Modern Magnetooptics and Magnetooptical Materials

Monte-Carlo Simulation An Introduction for Engineers and Scientists

Practical Handbook of Thematic Cartography Principles Methods and Applications

Essentials of Foot and Ankle Surgery