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3D Art Essentials The Fundamentals of 3D Modeling Texturing and Animation

3D Technology in Fine Art and Craft Exploring 3D Printing Scanning Sculpting and Milling

3D Technology in Fine Art and Craft Exploring 3D Printing Scanning Sculpting and Milling

The possibilities for creation are endless with 3D printing sculpting scanning and milling and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners interviews tutorials and artwork from over 80 artists intellectual property rights information and a comprehensive companion website this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques methodologies and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge reduce and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software 3D printers scanners milling machines and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www. digitalsculpting. net | 3D Technology in Fine Art and Craft Exploring 3D Printing Scanning Sculpting and Milling

GBP 180.00
1

3D Origami Art

Essential Skills for 3D Modeling Rendering and Animation

Essential Skills for 3D Modeling Rendering and Animation

The Key to Fully Understanding the Basics of a 3D World Prominently used in games movies and on television 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind Essential Skills for 3D Modeling Rendering and Animation examines the complexities of 3D computer-generated art and outlines the basics of how things work and are used in 3D. This text describes the three cornerstones of 3D modeling rendering and animation; focuses on common elements; and provides a full understanding of the foundational concepts involved. Detailing the skills and knowledge needed to become an accomplished 3D artist it includes step-by-step instruction with ample examples and allows absolute beginners to move at their own pace. Master Anything You Are Tasked to Model The author incorporates historical information presenting a contextual understanding of the various techniques and methodologies in their historical place. Each chapter builds on the fundamentals of 3D computer graphics and augments skills based on the concepts enabling the student to learn both theory and application simultaneously. The book highlights two basic geometry types polygons and NURBS surfaces showing the student basic modeling techniques with both. While more techniques are available an artist can cover any model by grasping these basic techniques. Supplies examples that are specifically taken from Autodesk Maya Contains exercises that are meant to be used in conjunction with the training videos on the website Includes a documented history of computer graphics Essential Skills for 3D Modeling Rendering and Animation offers a fundamental understanding of the mechanics of 3D graphics to modelers anima

GBP 180.00
1

Character Animation Fundamentals Developing Skills for 2D and 3D Character Animation

PaintShop Pro X6 for Photographers

Men's Sexual Health Fitness for Satisfying Sex

Creating Motion Graphics with After Effects Essential and Advanced Techniques

Creating Motion Graphics with After Effects Essential and Advanced Techniques

After Effects CS5. 5 Update: /tv. adobe. com/show/after-effects-cs55-new-creative-techniques/Chris and Trish Meyer have created a series of videos demonstrating how to use their favorite new and enhanced features in After Effects CS5. 5. Virtually all of these videos use exercise files from Creating Motion Graphics with After Effects (5th Edition for CS5) as their starting point extending the usefulness of this book for its owners. These videos may be viewed for free on AdobeTV. * 5th Edition of best-selling After Effects book by renowned authors Trish and Chris Meyer covers the important updates in After Effects CS4 and CS5* Covers both essential and advanced techniques from basic layer manipulation and animation through keying motion tracking and color management* The downloadable resources are packed with project files for version CS5 source materials and nearly 200 pages of bonus chaptersTrish and Chris Meyer share over 17 years of hard-earned real-world film and video production experience inside this critically acclaimed text. More than a step-by-step review of the features in AE readers will learn how the program thinks so that they can realize their own visions more quickly and efficiently. This full-color book is packed with tips gotchas and sage advice that will help users thrive no matter what projects they might encounter. Creating Motion Graphics 5th Edition has been thoroughly revised to reflect the new features introduced in both After Effects CS4 and CS5. New chapters cover the revolutionary new Roto Brush feature as well as mocha and mocha shape. The 3D section has been expanded to include working with 3D effects such as Digieffects FreeForm plus workflows including Adobe Repoussé Vanishing Point Exchange and 3D model import using Adobe Photoshop Extended. The print version is also accompanied by downloadable resources that contain project files and source materials for all the techniques demonstrated in the book as well as nearly 200 pages of bonus chapters on subjects such as expressions scripting and effects. Subjects include: Animation Techniques; Layer Management; Modes Masks and Mattes; Mastering 3D Space; Text Animation; Effects & Presets; Painting and Rotoscoping; Parenting Nesting and Collapsing; Color Management and Video Essentials; Motion Tracking and Keying; Working with Audio; Integrating with 3D Applications; Puppet Tools; Expressions; Exporting and Rendering; and much more. | Creating Motion Graphics with After Effects Essential and Advanced Techniques

GBP 180.00
1

Creative Sequencing Techniques for Music Production A Practical Guide to Pro Tools Logic Digital Performer and Cubase

Creative Sequencing Techniques for Music Production A Practical Guide to Pro Tools Logic Digital Performer and Cubase

An inspirational guide for all levels of expertise Creative Sequencing Techniques for Music Production shows you how to get the most out of the four leading audio sequencers Logic Pro Tools Digital Performer and Cubase. Using real-life examples Andrea Pejrolo demonstrates a wide range of technical and creative techniques giving you tips and new ideas to help you take your work to the next level. If you are producing music and looking to build your skills in orchestration composition and mixing you will find all the techniques and practical advice you need in this book. Featuring essential tools that are now part of the everyday creative process in a digital production environment to give you the most recent and cutting edge techniques- including swipe-comping time-stretching pitch correction elastic-time advanced-freezing and new software synthesizers. The material on the website contains loops templates audio examples and end of chapter exercises to practice new skills this illustrated practical guide provides all the tools you will need to give your music the vital edge. Whether you are a student or amateur aspiring to more professional results or a professional wanting to master new skills this book will help you to improve and take the quality of your work to the next level. *Covers all key sequencing topics such as recording and editing techniques and automation groove quantization converters sounds layering tap tempo creative meter tempo changes and synchronization *Teaches mixing techniques that takes advantage of plug-in technology maximizing the use of effects such as reverb compressor limiter equalizer and much more *A website loaded with more than 90 examples of arrangements and techniques giving you advice on how to troubleshoot those common mistakes and perfect your music production. | Creative Sequencing Techniques for Music Production A Practical Guide to Pro Tools Logic Digital Performer and Cubase

GBP 180.00
1

3ds Max Modeling for Games: Volume II Insider’s Guide to Stylized Modeling

3ds Max Modeling for Games: Volume II Insider’s Guide to Stylized Modeling

Learn how to model comic-stylea Pixar with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider‘s Guide to Stylized Modeling. This new volume will show you the ins-and-outs of stylized modeling including characters vehicles environments and much more. Follow the story of cover characters Robert and Robot as their adventure takes you through the world of modeling vegetation alpha-maps and much more! This book is also packed with highly detailed tutorials feared toward enhancing your modeling skills and expanding your portfolio. The companion website (www. 3d-for-games. com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio online peer critiques are invaluable and current readers have made use of this feature in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies small scene objects bonus texture maps and models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10 000 current posts - backing up the book with a lively forum and community of readers from all over the world ready to help your work. | 3ds Max Modeling for Games: Volume II Insider’s Guide to Stylized Modeling

GBP 180.00
1

Advances in Frontier Research on Engineering Structures SET Proceedings of the 6th International Conference on Civil Architecture and Struct

How to Make Animated Films Tony White's Complete Masterclass on the Traditional Principals of Animation

Practical Holography

Beyond Photoshop Advanced techniques integrating Photoshop with Illustrator Poser Painter Cinema 4D and ZBrush

Scenic Art for the Theatre

Handbook of Laser Technology and Applications Lasers: Principles and Operations (Volume One)

Handbook of Laser Technology and Applications Lasers: Principles and Operations (Volume One)

This comprehensive handbook gives a fully updated guide to lasers and laser technologies including the complete range of their technical applications. The first volume outlines the fundamental components of lasers their properties and working principles. Key Features: • Offers a complete update of the original bestselling work including many brand-new chapters. • Deepens the introduction to fundamentals from laser design and fabrication to host matrices for solid-state lasers energy level diagrams hosting materials dopant energy levels and lasers based on nonlinear effects. • Covers new laser types including quantum cascade lasers silicon-based lasers titanium sapphire lasers terahertz lasers bismuth-doped fiber lasers and diode-pumped alkali lasers. • Discusses the latest applications e. g. lasers in microscopy high-speed imaging attosecond metrology 3D printing optical atomic clocks time-resolved spectroscopy polarization and profile measurements pulse measurements and laser-induced fluorescence detection. • Adds new sections on laser materials processing laser spectroscopy lasers in imaging lasers in environmental sciences and lasers in communications. This handbook is the ideal companion for scientists engineers and students working with lasers including those in optics electrical engineering physics chemistry biomedicine and other relevant areas. | Handbook of Laser Technology and Applications Lasers: Principles and Operations (Volume One)

GBP 205.00
1

Handbook of Laser Technology and Applications Laser Applications: Medical Metrology and Communication (Volume Four)

Handbook of Laser Technology and Applications Laser Applications: Medical Metrology and Communication (Volume Four)

This comprehensive handbook gives a fully updated guide to lasers and laser technologies including the complete range of their technical applications. This forth volume covers laser applications in the medical metrology and communications fields. Key Features: • Offers a complete update of the original bestselling work including many brand-new chapters. • Deepens the introduction to fundamentals from laser design and fabrication to host matrices for solid-state lasers energy level diagrams hosting materials dopant energy levels and lasers based on nonlinear effects. • Covers new laser types including quantum cascade lasers silicon-based lasers titanium sapphire lasers terahertz lasers bismuth-doped fiber lasers and diode-pumped alkali lasers. • Discusses the latest applications e. g. lasers in microscopy high-speed imaging attosecond metrology 3D printing optical atomic clocks time-resolved spectroscopy polarization and profile measurements pulse measurements and laser-induced fluorescence detection. • Adds new sections on laser materials processing laser spectroscopy lasers in imaging lasers in environmental sciences and lasers in communications. This handbook is the ideal companion for scientists engineers and students working with lasers including those in optics electrical engineering physics chemistry biomedicine and other relevant areas. | Handbook of Laser Technology and Applications Laser Applications: Medical Metrology and Communication (Volume Four)

GBP 205.00
1

Plastics Technology Handbook

Plastics Technology Handbook

Updated throughout to reflect advances over the last decade the Fifth Edition continues the handbook’s tradition of authoritative coverage of fundamentals production methods properties and applications of plastics and polymer-based materials. It covers tooling for plastics fabrication processes thermoplastics thermosetting plastics foamed plastics reinforced plastics plastisols and new developments in mold design. It also discusses rubber compounding and processing technologies. More recent developments in polymer fabrication and processing including electrospinning electrografted coating polymer-metal hybrid joining flex printing and rapid prototyping/ 3D printing are also presented. The handbook highlights advanced materials including natural and synthetic gfnanosize polymers their unusual properties and innovative applications as well as polymer-carbon nanocomposites graphene-based polymer nanocomposites smart healable polymer composites smart polymer coatings electroactive polymers polymer nanomaterials and novel nano-/microfibrillar polymer composites. It offers updates on polymer solar battery development plastics recycling and disposal methods new concepts of upcycling and single-polymer composites renewable synthetic polymers biodegradable plastics and composites and toxicity of plastics. The book also provides an overview of new developments in polymer applications in various fields including packaging building and construction corrosion prevention and control automotive aerospace applications electrical and electronic applications agriculture and horticulture domestic appliances and business machines medical and biomedical applications marine and offshore applications and sports. | Plastics Technology Handbook

GBP 200.00
1

3ds Max Modeling for Games Insider's Guide to Game Character Vehicle and Environment Modeling: Volume I

GBP 180.00
1

Handbook of Laser Technology and Applications Lasers Applications: Materials Processing and Spectroscopy (Volume Three)

Handbook of Laser Technology and Applications Lasers Applications: Materials Processing and Spectroscopy (Volume Three)

This comprehensive handbook gives a fully updated guide to lasers and laser technologies including the complete range of their technical applications. This third volume covers modern applications in engineering and technology including all new and updated case studies spanning telecommunications and data storage to medicine optical measurement defense and security nanomaterials processing and characterization. Key Features: • Offers a complete update of the original bestselling work including many brand-new chapters. • Deepens the introduction to fundamentals from laser design and fabrication to host matrices for solid-state lasers energy level diagrams hosting materials dopant energy levels and lasers based on nonlinear effects. • Covers new laser types including quantum cascade lasers silicon-based lasers titanium sapphire lasers terahertz lasers bismuth-doped fiber lasers and diode-pumped alkali lasers. • Discusses the latest applications e. g. lasers in microscopy high-speed imaging attosecond metrology 3D printing optical atomic clocks time-resolved spectroscopy polarization and profile measurements pulse measurements and laser-induced fluorescence detection. • Adds new sections on laser materials processing laser spectroscopy lasers in imaging lasers in environmental sciences and lasers in communications. This handbook is the ideal companion for scientists engineers and students working with lasers including those in optics electrical engineering physics chemistry biomedicine and other relevant areas. | Handbook of Laser Technology and Applications Lasers Applications: Materials Processing and Spectroscopy (Volume Three)

GBP 205.00
1

Designer Drafting and Visualizing for the Entertainment World

Designer Drafting and Visualizing for the Entertainment World

In the second edition of Designer Drafting and Visualization for the Entertainment World Patricia Woodbridge a highly experienced art director of feature films and a long time teacher of scenic drafting and set design at the graduate level teams up with nationally-renowned scenic designer and SCAD professor Hal Tine to give you a dynamic glimpse into the world of designing for mainstream entertainment including theatre film tv and corporate events. Drawing on designs from real Hollywood and Broadway blockbusters this book provides you with the basic tools and principles of scenic drafting and rendering beginning with pencil drafting and culminating with the latest information on CAD drafting digital 3D modelling digital and hand/digital rendering and digital graphics for sets. Full of examples from all areas of entertainment this book not only builds on basic principles of designer drafting to give you the most comprehensive knowledge on the subject but also illuminates scenic career paths with insights from professional set design artists who discuss their education and varied career progressions. New to this edition: • Updated chapters on the basics of scenic pencil drafting including examples of sketch drafting or thinking with a pencil • Drafting from Hollywood and TV hits like True Grit I Am Legend Sherlock Holmes Mr. Popper's Penguins Never Let Me Go Gossip Girl and more • New chapters include Period Shapes and Scenic Details Computer Drafting and Illustration Scenery Graphics and Virtual Scenery | Designer Drafting and Visualizing for the Entertainment World

GBP 180.00
1

Getting Started in ZBrush An Introduction to Digital Sculpting and Illustration

Getting Started in ZBrush An Introduction to Digital Sculpting and Illustration

Getting Started in ZBrush is a gentle introduction to ZBrush today‘s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials you will be shown how to customize brushes materials scripts and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush‘s integration plug-ins with Maya and 3ds Max allowing you to properly import and export your models in all programs. Texturing painting mapping decimation baking and topology are also fully covered so your Zbrush creations can come to life without sacrificing that high-resolution look. Ease your way into this complex subject with this straight-forward approach to ZBrush Perfect your technique with step-by-step tutorials that allow you to create high res models from start to finish. Expand your knowledge by visiting the companion website which features video demonstrations project files texture and model files scripts customized menus brushes and additional resources. | Getting Started in ZBrush An Introduction to Digital Sculpting and Illustration

GBP 180.00
1

The Routledge Companion to Vsevolod Meyerhold

The Routledge Companion to Vsevolod Meyerhold

The Routledge Companion to Vsevolod Meyerhold brings together a wealth of scholarship on one of the foremost innovators in European theatre. It presents a detailed picture of the Russian director’s work from when it first emerged on the modern stage to its multifarious present-day manifestations. By combining an historical focus with the latest contemporary research from an international range of perspectives and authors this collection marks an important moment in Meyerhold studies as well as offering a new assessment of his relation to today's theatre-making. Its dynamic blend of research is presented in five sections: Histories enlarges on more conventional subjects like the grotesque and Biomechanics to overlooked topics such as Meyerhold's ‘failed’ projects and his work in film; Collaborations and Connections extends understandings of Meyerhold’s well-known collaborative capacities to consider new cultural influences and lesser known working relationships; Sources engages with hitherto untapped material in Meyerhold’s oeuvre by reproducing and contextualising previously untranslated primary sources on his work; Practitioner Voices offer lively on the ground testimony of the contemporary impact of Meyerhold's practice; Meyerhold in New Contexts maps the routes of his practice across continents and examines ways in which his work is being applied in a number of contemporary scenarios such as motion capture computer-based 3D visualisations and the ‘new normal’ of digital pedagogy. This is a key resource for students and scholars of European Theatre acting theory and actor training as well as for those more broadly interested in the socio-political impact of theatre.

GBP 190.00
1

Resale Price Maintenance and the Law The Future of Vertical Restraints

Resale Price Maintenance and the Law The Future of Vertical Restraints

The question of how to properly enforce against RPM has been a contentious debate for decades on both sides of the Atlantic. The catalyst is the acceptance that RPM can generate both anti-competitive effects and pro-competitive efficiencies that need to be properly balanced to ensure against Type I/Type II errors and to create viable legislation. Part I focuses on 100 years of US origins and the current legal approach to VR enforcement which reveals the precedent responsible for the transition between per se illegality and the rule of reason thresholds at the federal level. Nine anti-competitive and 19 pro-competitive theoretical models are also introduced to clearly demonstrate the true nonconsensus existent between economists as to whether RPM is deleterious enough to justify a stringent approach to RPM regulation. Part II closely examines the EU origins and current legal structure where RPM has maintained its hardcore by-object designation pursuant to Art. 101(1) TFEU with the consequence of having no safe harbours no applicability of the De Minimus Doctrine an onerous negative rebuttable presumption non-severability of the agreement and almost no chance of obtaining an exemption under Art. 101(3). This is exacerbated by the EC’s lack of guidance on how to prove all conditions necessary for an Art. 101(3) exemption and when a vertical arrangement actually escapes Art. 101(1) applicability. The aim of this book is to examine the economic models historical origins and legal structures of the US/EU regimes to develop proposals on how to modify the EU’s current legal structure to ensure proper enforcement of RPM behaviour that actually enhances legal certainty through a more aligned approach at the national level. Part III proposes five solutions which scrutinise the concepts of appreciability hardcore and by-object restraints to implement modifications to EU’s current legal framework to ensure RPM receives reasonable and equitable treatment in line with economic theory. | Resale Price Maintenance and the Law The Future of Vertical Restraints

GBP 180.00
1

The Routledge Handbook of Nature Based Tourism Development

The Routledge Handbook of Nature Based Tourism Development

This handbook offers a comprehensive overview of the themes and concepts related to nature-based tourism development. Providing interdisciplinary insights from leading researchers academics and practitioners across the globe it delivers a critical and timely contribution to the knowledge around nature-based tourism. Nature-based tourism is currently the fastest-growing tourism sector globally and for many destinations the most significant tourism segment. Organized into five parts this handbook provides contemporary and cutting-edge perspectives on core topics and explores their linkages. It considers among others various natural settings and natural attractions where nature-based tourism can be exercised including: protected and conserved areas islands and mountains; the emerging themes shaping the contemporary nature-based tourism development including ethics Sustainable Development Goals COVID-19 crisis over-tourism climate change resilience; and new approaches toward the visitor management and low-impact experience design including regenerative and transformative tourism destination stewardship and pro-environmental behaviour. Part I introduces the concept of nature-based tourism and the emerging challenges in the field. Part II explores the key components in the management and planning of nature-based tourism development. In Part III the handbook focuses on visitor experience design and management and Part IV highlights the impacts of nature-based tourism. Part V examines the future of nature-based tourism and possible solutions to mitigate associated challenges in the field. The handbook offers a valuable contribution with a systematic outlook of the phenomenon of nature-based tourism and critical perspectives on key concepts policy and practice. It shares current knowledge innovative tools and sustainable solutions with substantial evidence and societal impact. The book will appeal to students researchers and professionals in the fields of tourism human geography leisure studies business studies and sociology. Chapter 12 of this book is freely available as a downloadable Open Access PDF at http://www. taylorfrancis. com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4. 0 license. | The Routledge Handbook of Nature Based Tourism Development

GBP 190.00
1