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Advanced High Dynamic Range Imaging

Origami Polyhedra Design

Mathematicians Playing Games

The Baseball Mysteries Challenging Puzzles for Logical Detectives

The Baseball Mysteries Challenging Puzzles for Logical Detectives

The Baseball Mysteries: Challenging Puzzles for Logical Detectives is a book of baseball puzzles logical baseball puzzles. To jump in all you need is logic and a casual fan’s knowledge of the game. The puzzles are solved by reasoning from the rules of the game and a few facts. The logic in the puzzles is like legal reasoning. A solution must argue from evidence (the facts) and law (the rules). Unlike legal arguments however a solution must reach an unassailable conclusion. There are many puzzle books. But there’s nothing remotely like this book. The puzzles here while rigorously deductive are firmly attached to actual events to struggles that are reported in the papers every day. The puzzles offer a unique and scintillating connection between abstract logic and gritty reality. Actually this book offers the reader an unlimited number of puzzles. Once you’ve solved a few of the challenges here every boxscore you see in the papers or online is a new puzzle! It can be anywhere from simple to complex to impossible. For anyone who enjoys logical puzzles. For anyone interested in legal reasoning. For anyone who loves the game of baseball. Jerry Butters has a BA in mathematics from Oberlin College and an MS in mathematics and a PhD in economics from the University of Chicago. He taught mathematics for two years at Mindanao State University in the Philippines as a Peace Corps volunteer. He taught economics for five years at Princeton University. For most of his career he worked on consumer protection cases and policy issues at the Federal Trade Commission. In his retirement he has become a piano teacher and performer. He enjoys hobbies ranging from reading Chinese to practicing Taiji. This book is an outgrowth of another of his hobbies—his love of designing and solving puzzles of all sorts. Jim Henle has a BA in mathematics from Dartmouth College and a PhD from M. I. T. He taught for two years at U. P. Baguio in the Philippines as a Peace Corps volunteer two years at a middle school as alternative service and 42 years at Smith College. His research is primarily in logic and set theory with additional papers in geometry graph theory number theory games economics and music. He edited columns for The Mathematical Intelligencer. He authored or co-authored five books. His most recent book The Proof and the Pudding compares mathematics and gastronomy. He has collaborated with Jerry on puzzle papers and chamber music concerts. | The Baseball Mysteries Challenging Puzzles for Logical Detectives

GBP 22.99
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Crimes and Mathdemeanors

Mathematical Recreations from the Tournament of the Towns

Mathematical Conundrums

Mathematical Conundrums

Want to sharpen your mathematical wits? If so then Mathematical Conundrums is for you. Daily Telegraph enigmatologist Barry R. Clarke presents over 120 fiendish problems that will test both your ingenuity and persistence. Between these covers are puzzles in geometry arithmetic and algebra (there is even a section for computer programmers). And for the smartest readers who wish to stretch their mind to its limits a selection of engaging logic and visual lateral puzzles is included. Although no puzzle requires a greater knowledge of mathematics than the high school curriculum this collection will take you to the edge. But are you equal to the challenge? Features High-school level of mathematics is the only pre-requisite Variety of algebraic route-drawing and geometrical conundrums Hints section for the lateral puzzles Warm-up excercises to sharpen the wits Full solutions to every problem Barry R. Clarke has published over 1 500 puzzles in The Daily Telegraph and has contributed enigmas to New Scientist The Sunday Times Reader’s Digest The Sunday Telegraph and Prospect magazine. His book Challenging Logic Puzzles Mensa has sold over 100 000 copies. As well as a PhD in Shakespeare Studies Barry has a master’s degree and academic publications in quantum physics. He is now working on a revised theory of the hydrogen atom. Other skills include mathematics tutor filmmaker comedy-sketch writer cartoonist computer programmer and blues guitarist! For more information please visit http://barryispuzzled. com.

GBP 22.99
1

Train Your Brain A Year's Worth of Puzzles

Wondrous One Sheet Origami

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11

Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11 including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library covering resources pipeline details and multithreaded rendering. Building upon this material the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage. All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from http://hieroglyph3. codeplex. comBy analyzing when to use various tools and the tradeoffs between different implementations this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11. Key FeaturesPresents the high level concepts used to design algorithms Describes the nuts and bolts of how to implement the algorithmsExplains each of the major components of the Direct3D 11 libraryShows how Direct3D 11 can be used in a variety of real-world situationsProvides source code and sample programs on a supplementary website

GBP 46.99
1

Design Techniques for Origami Tessellations

GPU Pro 360 Guide to 3D Engine Design

Algebra Groups Rings and Fields

Real-Time Shadows

Game Audio Programming 2 Principles and Practices

Interactive Data Visualization Foundations Techniques and Applications Second Edition

Interactive Data Visualization Foundations Techniques and Applications Second Edition

An Updated Guide to the Visualization of Data for Designers Users and ResearchersInteractive Data Visualization: Foundations Techniques and Applications Second Edition provides all the theory details and tools necessary to build visualizations and systems involving the visualization of data. In color throughout it explains basic terminology and concepts algorithmic and software engineering issues and commonly used techniques and high-level algorithms. Full source code is provided for completing implementations. New to the Second EditionNew related readings exercises and programming projects Better quality figures and numerous new figuresNew chapter on techniques for time-oriented dataThis popular book continues to explore the fundamental components of the visualization process from the data to the human viewer. For developers the book offers guidance on designing effective visualizations using methods derived from human perception graphical design art and usability analysis. For practitioners it shows how various public and commercial visualization systems are used to solve specific problems in diverse domains. For researchers the text describes emerging technology and hot topics in development at academic and industrial centers today. Each chapter presents several types of exercises including review questions and problems that motivate readers to build on the material covered and design alternate approaches to solving a problem. In addition programming projects encourage readers to perform a range of tasks from the simple implementation of algorithms to the extension of algorithms and programming techniques. Web ResourceA supplementary website includes downloadable software tools and example data sets enabling hands-on experience with the techniques covered in the text. The site also offers links to useful data repositories and data file formats an up-to-date listing of software packages and vendors and instructional tools such as reading lists lecture slides and demonstration programs. | Interactive Data Visualization Foundations Techniques and Applications Second Edition

GBP 44.99
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