Vores kunder ligger øverst på Google

Google Ads Specialister fra Vestjylland

Vi er 100% dedikerede til Google Annoncering – Vi har mange års erfaring med Google Ads og den bruger vi på at opsætte, optimere & vedligeholde vores fantastiske kunders konti.

100% Specialiseret i Google Ads
Vi har mange års erfaring fra +300 konti
Ingen lange bindinger & evighedskontrakter
Jævnlig opfølgning med hver enkelt kunde
Vi tager din virksomhed seriøst

58 results (0,22403 seconds)

Brand

Merchant

Price (EUR)

Reset filter

Products
From
Shops

Optical Thin Film Design

Thin-Film Optical Filters

Chinese Animated Film and Ideology Tradition Innovation and Interculturality

All Solid State Thin-Film Lithium-Ion Batteries Materials Technology and Diagnostics

Handbook of Thin Film Process Technology 98/1 Reactive Sputtering

Exchange Bias From Thin Film to Nanogranular and Bulk Systems

Michel Ocelot A World of Animated Images

Machine Learning-Based Modelling in Atomic Layer Deposition Processes

Machine Learning-Based Modelling in Atomic Layer Deposition Processes

While thin film technology has benefited greatly from artificial intelligence (AI) and machine learning (ML) techniques there is still much to be learned from a full-scale exploration of these technologies in atomic layer deposition (ALD). This book provides in-depth information regarding the application of ML-based modeling techniques in thin film technology as a standalone approach and integrated with the classical simulation and modeling methods. It is the first of its kind to present detailed information regarding approaches in ML-based modeling optimization and prediction of the behaviors and characteristics of ALD for improved process quality control and discovery of new materials. As such this book fills significant knowledge gaps in the existing resources as it provides extensive information on ML and its applications in film thin technology. Offers an in-depth overview of the fundamentals of thin film technology state-of-the-art computational simulation approaches in ALD ML techniques algorithms applications and challenges. Establishes the need for and significance of ML applications in ALD while introducing integration approaches for ML techniques with computation simulation approaches. Explores the application of key techniques in ML such as predictive analysis classification techniques feature engineering image processing capability and microstructural analysis of deep learning algorithms and generative model benefits in ALD. Helps readers gain a holistic understanding of the exciting applications of ML-based solutions to ALD problems and apply them to real-world issues. Aimed at materials scientists and engineers this book fills significant knowledge gaps in existing resources as it provides extensive information on ML and its applications in film thin technology. It also opens space for future intensive research and intriguing opportunities for ML-enhanced ALD processes which scale from academic to industrial applications. | Machine Learning-Based Modelling in Atomic Layer Deposition Processes

GBP 150.00
1

The Animation Textbook

Real Time Visual Effects for the Technical Artist

Real Time Visual Effects for the Technical Artist

Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years of programming experience with advanced understanding in math and physics. As the power of the real-time rendering engine improves so too do the interfaces for VFX creation. With limited technical understanding artists can create VFX with the push of a button and tug of a slider. As powerful as the interfaces are they can only expose a portion of the true potential of the rendering engine. Artists are limited by their understanding of the engine interface. Real Time Visual Effects for the Technical Artist is written for digital artists to explain the core concepts of VFX common in all engines to free them from interface bounds. Features: Introduces the reader to the technical aspects of real-time VFX Built upon a career of more than 20 years in the feature film VFX and the real-time video game industries and tested on graduate and undergraduate students Explores all real-time VFX in four categories: in-camera effects in-material effects simulations and particles This book is written to complement undergraduate- or graduate-level courses focused on the fundamentals of modern real-time VFX. Chris Roda is a Technical Art instructor at the Florida Interactive Entertainment Academy (FIEA) a graduate degree program in interactive real-time application development at the University of Central Florida. Early in his career Chris was a visual effects artist in the film and television industries where he contributed visual effects for films such as Spider-Man Titanic and The Fifth Element. Before coming to FIEA Chris was a CG Supervisor at Electronic Arts where he worked on video game titles such as NCAA Football and Madden NFL Football. In addition to teaching Chris works on generating tools and pipelines for the creation of immersive experiences: the amalgamation of the narrative of films the interactivity of video games and the immersion of theme parks.

GBP 48.99
1

Aqueous Polymeric Coatings for Pharmaceutical Dosage Forms

Polymer Thermodynamics Blends Copolymers and Reversible Polymerization

Polymer Thermodynamics Blends Copolymers and Reversible Polymerization

Polymer Thermodynamics: Blends Copolymers and Reversible Polymerization describes the thermodynamic basis for miscibility as well as the mathematical models used to predict the compositional window of miscibility and construct temperature versus volume-fraction phase diagrams. The book covers the binary interaction model the solubility parameter approach and the entropic difference model. Using equation of state (EOS) theories thermodynamic models and information from physical properties it illustrates the construction of phase envelopes. The book presents nine EOS theories including some that take into account molecular weight effects. Characteristic values are given in tables. It uses the binary interaction model to predict the compositional window of miscibility for copolymer/homopolymer blends and blends of copolymers and terpolymers with common monomers. It discusses Hansen fractional solubility parameter values six phase diagram types the role of polymer architecture in phase behavior and the mathematical framework for multiple glass transition temperatures found in partially miscible polymer blends. The author also illustrates biomedical and commercial applications of nanocomposites the properties of various polymer alloys Fick’s laws of diffusion and their implications during transient events and the use of the dynamic programming method in the sequence alignment of DNA and proteins. The final chapter reviews the thermodynamics of reversible polymerization and copolymerization. Polymer blends offer improved performance/cost ratios and the flexibility to tailor products to suit customers’ needs. Exploring physical phenomena such as phase separation this book provides readers with methods to design polymer blends and predict the phase behavior of binary polymer blends using desktop computers. | Polymer Thermodynamics Blends Copolymers and Reversible Polymerization

GBP 74.99
1

Acting and Character Animation The Art of Animated Films Acting and Visualizing

Bearings Basic Concepts and Design Applications

Handbook of Silicon Semiconductor Metrology

Reconsidering Dementia Narratives Empathy Identity and Care

Ion Beam Analysis Fundamentals and Applications

Ion Beam Analysis Fundamentals and Applications

Ion Beam Analysis: Fundamentals and Applications explains the basic characteristics of ion beams as applied to the analysis of materials as well as ion beam analysis (IBA) of art/archaeological objects. It focuses on the fundamentals and applications of ion beam methods of materials characterization. The book explains how ions interact with solids and describes what information can be gained. It starts by covering the fundamentals of ion beam analysis including kinematics ion stopping Rutherford backscattering channeling elastic recoil detection particle induced x-ray emission and nuclear reaction analysis. The second part turns to applications looking at the broad range of potential uses in thin film reactions ion implantation nuclear energy biology and art/archaeology. Examines classical collision theoryDetails the fundamentals of five specific ion beam analysis techniquesIllustrates specific applications including biomedicine and thin film analysisProvides examples of ion beam analysis in traditional and emerging research fields Supplying readers with the means to understand the benefits and limitations of IBA the book offers practical information that users can immediately apply to their own work. It covers the broad range of current and emerging applications in materials science physics art archaeology and biology. It also includes a chapter on computer applications of IBA. | Ion Beam Analysis Fundamentals and Applications

GBP 59.99
1

On Animation Set

Nanomaterials in Energy Devices

An Essential Introduction to Maya Character Rigging

An Essential Introduction to Maya Character Rigging

While some rigging books focus too much on the theory of rigging and provide little instruction others do the exact opposite and offer no reasoning behind the button-pushing. An Essential Introduction to Maya Character Rigging 2nd Edition however offers a perfect balance. Cheryl Briggs’ text is built for the classroom with step-by-step tutorials that guide the reader through the rigging process. With vibrant screenshots and a plethora of helpful tips this book provides a strong foundation in character rigging for anyone who wants to pursue 3D animation or more advanced rigging topics. Features Provides readers with fundamental techniques to give them a firm grasp on Maya character rigging. Thorough step-by-step tutorials which provides instruction on how to create biped quadruped and prop rigs. Continuous updates and further support can be located at www. cherylcreates. com Cheryl Briggs (formerly Cabrera) is an award-winning animated short film director. She has advised and guided aspiring animators game artists and visual effects artists for 20 years. Since 2009 Cheryl has taught all aspects of production in the Character Animation specialization in the School of Visual Arts and Design at the University of Central Florida. She also taught as Professor of Animation at the Savannah College of Art and Design from 2001 to 2009. Cheryl is currently on the Board of Directors for the Animation Hall of Fame. She also is a member of the Special Interest Group on Computer Graphics and Interactive Techniques (SIGGRAPH) the International Animated Film Society (ASIFA-Hollywood) Women in Animation Women in Film and Television and the Society for Animation Studies. Cheryl is also an Autodesk Certified Professional and an Autodesk Certified Instructor in Maya. She is the author of An Essential Introduction to Maya Character Rigging (Focal Press 2008) Reel Success: Creating Demo Reels and Animation Portfolios (Focal Press 2013) and Animating Short Stories: Narrative Techniques and Visual Design (Bloomsbury Academic 2019). Cheryl holds a B. A. and M. Ed. in Education and an M. F. A. in Computer Art with a specialization in 3D Animation. She is a digital artist and animator that blends the lines between digital imagery and the traditional painting medium. She has participated is numerous group and solo exhibitions in the United States and her work is featured in several private collections. Her award-winning students have been featured in animation festivals worldwide and many have gone on to work within the entertainment industry.

GBP 42.99
1

Independent Animation Developing Producing and Distributing Your Animated Films

Independent Animation Developing Producing and Distributing Your Animated Films

With the advent of advanced hand-held technology and the widespread nature of the Internet the world of animated filmmaking is more exciting and accessible than ever. Due to this cultural and technological development the success of independent animated film makers is on the rise. Independent Animation: Developing Producing and Distributing Your Animated Films Second Edition showcases some of the greatest most innovative giants in the field and helps guide readers through the artistic process and production techniques. Story development casting color theory distribution and the intimidating aspects of production are elucidated using various examples of acclaimed viral and award-winning animated films from all over the world. Readers will also explore the changing nature of audiences festivals and distributors’ relationships with animation and be granted first-hand guidance in navigating the diverse fields of animated filmmaking. Key Features: Covers the entire process of creating an independent animated film from story development and casting to editing and distribution Presents a comprehensive array of classic and contemporary case studies covering all manner of production methods from traditional pipelines to avant-garde auteur and experimental approaches Features input and exclusive insight into the working processes of some of the industry’s most noteworthy indie animation talents including Signe Baumane Adam Elliot Don Hertzfeldt Kirsten Lepore Robert Morgan David OReilly PES Bill Plympton Rosto Chris Shepherd and dozens more Additional resources and interviews are available through a special section of Skwigly Online Animation Magazine. | Independent Animation Developing Producing and Distributing Your Animated Films

GBP 44.99
1

Handbook of Sealant Technology

Terahertz Astronomy