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Cosmetic Medicine and Surgery

The Nagorno-Karabakh Conflict Historical and Political Perspectives

Reconstructive and Reproductive Surgery in Gynecology Second Edition Two Volume Set

The Dictionary of Psychology

Dictionary of Museology

The Tokugawa World

Mathematical Puzzles A Connoisseur's Collection

The Computer as Crucible An Introduction to Experimental Mathematics

Operative Thoracic Surgery

Hazardous Laboratory Chemicals Disposal Guide

Nanomedicine in Cancer

The Routledge Companion to Gender and Affect

The Routledge Companion to Gender and Affect

The study of affect is one of the most exciting and wide-ranging topics to have emerged in the humanities and social sciences in recent years and continues to generate research and debate. It has particularly important implications for the study of gender as this outstanding handbook amply demonstrates. It is the most comprehensive volume to date engaging with the intersections between gender and affect studies. A global and interdisciplinary range of contributors articulate the connections (and disconnections) between gender sexuality and affect in a range of geographical and historical contexts. Comprising over 40 chapters the Companion is divided into six parts: Affects of Gender Affective Relations Relational Affects Affective Practices Representing Affects Geographical and Spatial Affects Affects of History Histories of Affect Topics examined include intersections between gender and affect over topics including queerness trans* feminism masculinity race/ethnicity disability animality media posthumanism technology sound labor neoliberalism protest and temporality. This is an outstanding collection that will be invaluable to scholars and students across a range of disciplines including gender and sexuality studies cultural studies literature media and sociology. Chapter 18 of this book is freely available as a downloadable Open Access PDF at http://www. taylorfrancis. com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4. 0 license. | The Routledge Companion to Gender and Affect

GBP 190.00
1

The Routledge Companion to Intersectionalities

Teens Together Grief Support Group Curriculum Adolescence Edition: Grades 7-12

Biogas Technology

Fracture Mechanics Fundamentals and Applications

The Inhibitor Index A Desk Reference on Enzyme Inhibitors Receptor Antagonists Drugs Toxins Poisons Biologics and Therapeutic Leads

Animation: A World History The Complete Set

Animation: A World History The Complete Set

A continuation of 1994’s groundbreaking Cartoons Giannalberto Bendazzi’s three-volume Animation: A World History is the largest deepest most comprehensive text of its kind based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney offering readers glimpses into the animation of Russia Africa Latin America and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand never before investigated and elsewhere unavailable information Animation: A World History encompasses the history of animation production on every continent over the span of three centuries. Features include: Over 200 high quality head shots and film stills to add visual reference to your research Detailed information on hundreds of never-before researched animators and films Coverage of animation from more than 90 countries and every major region of the world Chronological and geographical organization for quick access to the information you’re looking for Volume I traces the roots and predecessors of modern animation the history behind Émile Cohl's Fantasmagorie and twenty years of silent animated films. Encompassing the formative years of the art form through its Golden Age this book accounts for animation history through 1950 and covers everything from well-known classics like Steamboat Willie to animation in Egypt and Nazi Germany. Volume II delves into the decades following the Golden Age an uncertain time when television series were overshadowing feature films art was heavily influenced by the Cold War and new technologies began to emerge that threatened the traditional methods of animation. Take part in the turmoil of the 1950s through 90s as American animation began to lose its momentum and the advent of television created a global interest in the art form. Volume III catches you up to speed on the state of animation from 1991 to present. Although characterized by such trends as economic globalization the expansion of television series emerging markets in countries like China and India and the consolidation of elitist auteur animation the story of contemporary animation is still open to interpretation. With an abundance of first-hand research and topics ranging from Nickelodeon and Pixar to modern Estonian animation this book is the most complete record of modern animation on the market. | Animation: A World History The Complete Set

GBP 350.00
1

3ds Max Modeling for Games: Volume II Insider’s Guide to Stylized Modeling

3ds Max Modeling for Games: Volume II Insider’s Guide to Stylized Modeling

Learn how to model comic-stylea Pixar with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider‘s Guide to Stylized Modeling. This new volume will show you the ins-and-outs of stylized modeling including characters vehicles environments and much more. Follow the story of cover characters Robert and Robot as their adventure takes you through the world of modeling vegetation alpha-maps and much more! This book is also packed with highly detailed tutorials feared toward enhancing your modeling skills and expanding your portfolio. The companion website (www. 3d-for-games. com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio online peer critiques are invaluable and current readers have made use of this feature in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies small scene objects bonus texture maps and models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10 000 current posts - backing up the book with a lively forum and community of readers from all over the world ready to help your work. | 3ds Max Modeling for Games: Volume II Insider’s Guide to Stylized Modeling

GBP 180.00
1

Handbook of Financial Risk Management