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Factual Television Producing A Hands On Approach From Concept to Delivery

Investing in Movies Strategies for Investors and Producers

The Business of Film A Practical Introduction

The Business of Film A Practical Introduction

This updated third edition introduces readers to the business of film at every stage of the filmmaking lifecycle from planning and production to financing marketing and distribution. Celebrated authors Stephen R. Greenwald and Paula Landry offer a practical hands-on guide to the business aspects of this evolving industry exploring streaming development financing trends regional/global/online distribution shifting business models exhibition multi-platform delivery marketing VR/AR virtual production accounting and more. The book is illustrated throughout with sample financing scenarios and charts/graphics and includes detailed case studies from projects of different budgets and markets. This new and expanded edition has been updated to reflect the new challenges facing the industry due to Covid-19 and how to navigate the new landscape of film financing and distribution. Other updates include coverage of new indie films and distributors virtual production the recent impact of global markets including the biggest streamers like Netflix Apple and Amazon are how they are shaping the future of the business. This is essential reading for students looking for foundational knowledge of the film industry and guidance on how to successfully adapt to constant changes in the entertainment business. Extensive online support material accompanies the book including downloadable forms and templates PowerPoint slides quizzes and test banks and other additional resources. | The Business of Film A Practical Introduction

GBP 39.99
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Media Management and Artificial Intelligence Understanding Media Business Models in the Digital Age

Media Management and Artificial Intelligence Understanding Media Business Models in the Digital Age

This cutting-edge textbook examines contemporary media business models in the context of Artificial Intelligence (AI) and digital transformation. AI has dramatically impacted media production and distribution from recommendation engines to synthetic humans from video-to-text tools to natural language models. AI is really the change agent of the media industry answered a natural language generation model when AI was ‘asked’ about the subject of this book. It will open incredible opportunities. This book seeks to explore them. The media is examined through four sections. ‘Principles’ maps business models and the key tools of AI. ‘Platforms’ covers distribution channels in Games Streamers Social Networks Broadcast and Digital Publishing. ‘Producers’ covers the engines of content-making including Scripted Entertainment Factual Content Marketing Creators and Music. Finally ‘Pioneers’ covers emerging sectors of Podcasting Esports the Metaverse and other AI-driven developments. Then in each chapter a standard value creation model is applied mapping a single sector through development production distribution and monetisation. Diverse case studies are analysed from India Nigeria South Korea South Africa France the Netherlands the US the UK Denmark and China – around creative entrepreneurship revenue models profit drivers rights and emerging AI tools. Questions are provided for each case whilst chapter summaries cement learning. Applied and technology-focused this text offers core reading for advanced undergraduate and postgraduates studying Media Management – or the relationship between Entertainment Media and Technology. Online resources include chapter-by-chapter PowerPoint slides and an Instructor’s Manual with further exercises and case studies. | Media Management and Artificial Intelligence Understanding Media Business Models in the Digital Age

GBP 39.99
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The Essential Guide to the Business & Law of Esports & Professional Video Gaming

The Essential Guide to the Business & Law of Esports & Professional Video Gaming

As esports has grown the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseline and will help prevent the legal horror stories of esports in the past. Mitch Reames AdWeek and Esports Insider Justin’s exploration of the business and law side of the esports sector fills a gap of knowledge that is an absolute necessity in truly understanding the esports space. Kevin Hitt The Esports Observer The Essential Guide to the Business & Law of Esports & Professional Video Gaming covers everything you need to know about the past present and future of esports and professional video gaming. The book is written by one of the foremost attorneys and business practitioners in today’s esports and professional gaming scene Justin M. Jacobson Esq. This guide is meant to provide you with an in-depth look at the business and legal matters associated with the esports world. • Includes coverage of the stakeholders in the esports business ecosystem including the talent the teams the publishers and the event organizers. • Explores various legal fields involved with esports including intellectual property employment and player unions business investments and tax write-offs immigration and visas event operation tips social media and on-stream promotions and much more. • The most current book on the market with actual contract provisions modeled on existing major esports player coach shoutcaster and sponsorship agreements. About the Author Justin M. Jacobson Esq. is an entertainment and esports attorney located in New York City. For the last decade he has worked with professional athletes musicians producers DJs record labels fashion designers as well as professional gamers streamers coaches on-air talent and esports organizations. He assists these creative individuals with their contract copyright trademark immigration tax and related business marketing and legal issues. He is a frequent contributor to many industry publications and has been featured on a variety of entertainment music and esports publications and podcasts including Business Insider The Esports Observer Esports Insider Tunecore and Sport Techie. Justin has positioned himself as a top esports business professional working with talent in a variety of franchise leagues including the Overwatch League Overwatch Contenders and Call of Duty Pro League as well as in many popular competitive titles such as Fortnite CS:GO Gears of War Halo Super Smash Brothers Rainbow 6 PUBG Madden and FIFA and mobile games such as Brawlhalla Clash of Clans and Call of Duty mobile. Previously he worked with various esports talent agencies as well as in an official capacity on behalf of several esports teams and brands.

GBP 46.99
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