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Shadow Empire Steam CD Key

Shadow Empire Steam CD Key

Shadow Empire is an extensive 4X strategy game in which you can also find RPG elements. The action of the production takes place in a realistic science fiction universe with strong post-apocalyptic accents. The title was developed by VR Designs studio (known from the Decisive Campaigns series and Advanced Tactics: World War II ). The publisher is Slitherine. Story Action Shadow Empire takes place in a universe in which mankind began the conquest of space, but soon after its civilization collapsed. The player takes on the role of the leader of the nation inhabiting one of the colonized planets, set in post-apocalyptic realities evoking associations, among others with Mad Max movies . Over time - as technology develops - the atmosphere of the game gradually changes and we get a more classic science fiction setting. Gameplay Shadow Empire is a fairly typical 4X turn - based strategy , in which the player takes on the role of the leader of a small faction. Our main task is to lift a civilization from the ruins and then build a powerful interplanetary empire. The gameplay boils down to observing maps, analyzing statistics and making decisions. We manage the population and navigate in the difficult political reality of the post-apocalyptic world - we have to arrange or fight, among others with syndicates and leaders of various cults. We also recruit supporters and take care of diplomacy, thanks to which we build relations with our neighbors . We are helped by the so-called stratagems - these are complete plans covering a number of actions that we can implement with one click. The player cannot neglect space exploration, where you can find a number of useful resources (including rare metals, water, fuel). We often have to compete with other factions for valuable resources. When it comes to fighting, we control our troops directly by moving our troops to the so-called hexes (we have over a hundred types of formations here) and taking care, among others, for morale or supply. We also decide on the equipment of individual units. Technology ,logistic and supply chains Discover and research over 100 different fields of technology.The game starts at a low level of technology as your nation drags itself out of the ruins of a galactic collapse, but at the end of the tech tree you’ll find knowledge that allows you to build exciting technologies such as ICBMs, laser guns, atomic missile launchers, walkers, shield-generators and more. Manage a realistic supply chain that has real consequences, running out of ammo could mean that your military is unable to attack or defend itself. Running out of food could have even more dire implications. Extend your logistical network capabilities by building roads or rails as well as constructing truck stations, maglev stations and supply base assets. Develop transport helicopters and cargo planes to set up Air Bridges to support Invasions or to drop supplies into isolated positions

SEK 382.30
1

Warhammer 40,000: Gladius - Tyranids Steam CD Key

Warhammer 40,000: Gladius - Tyranids Steam CD Key

On Gladius Prime, where there were once cities and agriculture... now there is only war. Orks, Necrons, Space Marines and the Astra Militarum vie for control of a dying world. But something worse lurks in the shadows. Feral Tyranids now roam the planet's surface, escapees from an Imperial research facility. All life on Gladius will shudder in fear.For the Great Devourer comes.Warhammer 40,000: Gladius - Tyranids introduces a new playable race, which joins the fight for Gladius Prime! Thanks to their multiple new gameplay mechanics and features, they are a radically different faction, unlike any other in the game. The distinctive traits of the Tyranids are represented in the way they play. They are a ravenous, hungry swarm. They will consume Gladius Prime!The Tyranid race travels the stars, systematically consuming anything that enables its quick evolution and reproduction... so it may consume even more. On Gladius, the Tyranid faction specialises in reclaiming biomass from enemies, its own units and even by stripping tiles back down to the bedrock.To the Tyranids, to stay still is to die. They consume and they move on. When an organism has served its purpose, from the smallest Ripper to the mightiest Tyrant, they walk willingly into the reclamation pool, so their biomass may be re-used.The Hive Mind is the gestalt consciousness of the Tyranid race, controlling its creations through a pervasive psychic shadow generated by alpha creatures like Hive Tyrants and Warriors. But should its troops fall outside of this control, they become wild beasts, running feral, attacking Tyranid and enemy alike.Tyranid units are monstrosities, adapted by the controlling Norn Queens by devouring the DNA of their opponents. Many of their units - from the mighty Tervigons and Trygons to the man-sized Hormagaunts and Termagants - can adapt to their current foes by gaining toxin sacs, acid blood, adrenal glands or other inhuman creations.

SEK 57.81
1

Field of Glory II: Wolves at the Gate Steam CD Key

Field of Glory II: Wolves at the Gate Steam CD Key

This expansion extends Field of Glory II forward to 1040 AD, exploring the rich military history of the so-called “Dark Ages”, from the whirlwind Arab Conquest to the depredations of the Vikings and Magyars, the birth of England, France, Germany and Spain, and the long struggle of the Byzantine Empire to keep Roman civilization alive in the east. From 600 to 628 AD, the Byzantines were locked in a titanic struggle for survival against the aggressive Sassanid Persian Empire, from which they eventually emerged victorious. Both empires, however, were severely weakened. Six years later, in 634, the newly Islamized Arabs erupted forth from Arabia, quickly defeating the Byzantines and Persians. By 750, under the Umayyad Caliphate, the Muslim Arab Empire stretched from Spain to the borders of India. The Byzantine Empire, after losing its Levantine and North African provinces, survived the initial Islamic advance. Constantinople endured a year-long siege (717-718), and this proved to be the beginning of the end for the Umayyad Caliphate. Eventually, weakened by defeats on the frontiers of their vast empire and internal unrest, the Umayyads were overthrown by the Abbasid dynasty. The great Islamic Empire was now split into many, and often competing, states. The Byzantines grew stronger under the Macedonian Dynasty (867-1056), and ended the period more powerful than they had been for many centuries. In Northern Europe, Viking raids started in the late 8th century. Superb sailors, they used their longboats to strike across the Baltic and North Seas against towns, farms and monasteries, and raid as far as Seville and Constantinople. Eventually they settled down, and created important states in Normandy and the Kievan Rus. Their invasions of the British Isles resulted in centuries of intermittent warfare with the English, Irish and Scottish kingdoms. Charlemagne ruled as King of the Franks from 768-814 AD. The kingdom he inherited already included most of modern France and parts of Germany. By his death in 814, his empire encompassed modern France, Belgium, the Netherlands, Germany, northern Italy and a strip of northern Spain. In 800, he was crowned “Emperor of the Romans” by Pope Leo III. After his death, the Carolingian Empire split into two main states, West Francia (modern France) and East Francia (modern Germany). In the 9th century, the nomadic Magyars erupted into European history. Their western raids reached as far as Spain. Their defeat by the Germans at Lechfeld in 955 ended their threat to Western Europe and in 1000 their High Prince accepted Christianity and was recognized as King of Hungary by Pope Sylvester II, ruling under his Christian name of István (Stephen)

SEK 22.37
1